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I've never been a religious man, but I was dragged to Sunday School more than enough times to know about Golden Calves. False Gods created by man... icons, graven images...Characters. Mascots.If you believe in the Bible at all, and I'm not sure I do, especially not after what I've seen... then maybe God wasn't angry because people worshiped other things. Maybe he was afraid. Maybe if enough people believe in something hard enough, there's a chance it will come to be. Since we're naturally flawed beings, that means there's a very good chance such a thing would become corrupted.
It doesn't really matter if anyone finds it "problematic" or is offended. When it comes to fiction/art, being offended shouldn't matter to anyone but the person choosing to take offense.Also, the history of the characters is irrelevant in a fictional story where someone is theorizing about what they've seen in a supernatural situation.I also made no statement about who "the only God" is.You're bringing way too much baggage and inventing your own content that isn't in the story.
DisneylandBoth Umberto Eco and Jean Baudrillard refer to Disneyland as an example of hyperreality. Eco believes that Disneyland with its settings such as Main Street and full sized houses has been created to look "absolutely realistic," taking visitors' imagination to a "fantastic past." This false reality creates an illusion and makes it more desirable for people to buy this reality. Disneyland works in a system that enables visitors to feel that technology and the created atmosphere "can give us more reality than nature can". The fake animals such as alligators and hippopotamuses are all available to people in Disneyland and for everyone to see. The "fake nature" of Disneyland satisfies our imagination and daydream fantasies in real life. Therefore, they seem more admirable and attractive. When entering Disneyland, consumers form into lines to gain access to each attraction. Then they are ordered by people with special uniforms to follow the rules, such as where to stand or where to sit. If the consumer follows each rule correctly, they can enjoy "the real thing" and see things that are not available to them outside of Disneyland's doors.In his work Simulacra and Simulation, Baudrillard argues the "imaginary world" of Disneyland magnetizes people inside and has been presented as "imaginary" to make people believe that all its surroundings are "real". But he believes that the Los Angeles area is not real; thus it is hyperreal. Disneyland is a set of apparatuses which tries to bring imagination and fiction to what is called "real". This concerns the American values and way of life in a sense and "concealing the fact that the real is no longer real, and thus of saving the reality principle." "The Disneyland imaginary is neither true or false: it is a deterrence machine set up in order to rejuvenate in reverse the fiction of the real. Whence the debility, the infantile degeneration of this imaginary. It's meant to be an infantile world, in order to make us believe that the adults are elsewhere, in the "real" world, and to conceal the fact that real childishness is everywhere, particularly among those adults who go there to act the child in order to foster illusions of their real childishness."