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Hell Rising / Re: Suggestions
« on: 11:33:58 PM 10/22/16 »
I think corpses with descriptions (or names from what they were) should be implemented, along with how they died.
When I hear gunfire, and I check the block, I see a corpse. Just, a corpse with no distinguishable features. I try to think of whether it was a human player with a gun shooting or if it was a vampire or zombie attacking a Mantis Grunt or Scout, but ultimately, I never know.
So, I propose a new feature: The ability to "checK" corpses.
This ability could be exclusive to humans or not, I don't really care. Though leaving it to humans would probably be easier.
Two skills would be implemented, one that is passive, and another that allows you to "checK" a corpse for their cause of death, at the cost of 1 AP.
Recognition - You can tell which race or faction a corpse belongs to. (Faction being Mantis.)
With this skill, you can see a corpse and recognize that it was a Bloater, a Construction Worker, Lazarix Researcher, Mantis Grunt, a Human player or Vampire player and so on and so forth. It is passive and doesn't require AP to use.
There is 1 corpse here. They seem to have been a Mantis Security Grunt.
There are 2 corpses here. One seems to have been a Necronid. One seems to have been a human wretch.
There is 1 corpse here. The body is vampiric, but you can't recognize who it belongs to. (When it is a player you don't recognize)
There is 1 corpse here. The body is zombified, and you recognize that it belongs to ________ (When it is a player you do recognize.)
Another skill can be acquired after getting Recognition. "Investigate." This allows you to check for the cause of death of the corpse.
Investigate - Allows you to investigate corpses to determine the cause of death.
A few examples of this could be
- You examine the Mantis corpse, and notice bite marks on their neck. This seems to have been their cause of death. (Vampire would be assumed)
- You examine the corpse of Louis (a player); you find an old bite mark on their body. They seem to have died to an infection. (Zombie infection assumed, due to the bite being old.)
- You examine the corpse of a Zombie Wretch, and find burnt skin across their body. Fire seems to have been their cause of death. (Died to Burning)
This skill allows humans to know if a vampire or zombie could be around their general area.
I'd be willing to write the sentences and shit for the Investigation and Recognition for in game use and in more detail, I like to write anyway.
When I hear gunfire, and I check the block, I see a corpse. Just, a corpse with no distinguishable features. I try to think of whether it was a human player with a gun shooting or if it was a vampire or zombie attacking a Mantis Grunt or Scout, but ultimately, I never know.
So, I propose a new feature: The ability to "checK" corpses.
This ability could be exclusive to humans or not, I don't really care. Though leaving it to humans would probably be easier.
Two skills would be implemented, one that is passive, and another that allows you to "checK" a corpse for their cause of death, at the cost of 1 AP.
Recognition - You can tell which race or faction a corpse belongs to. (Faction being Mantis.)
With this skill, you can see a corpse and recognize that it was a Bloater, a Construction Worker, Lazarix Researcher, Mantis Grunt, a Human player or Vampire player and so on and so forth. It is passive and doesn't require AP to use.
There is 1 corpse here. They seem to have been a Mantis Security Grunt.
There are 2 corpses here. One seems to have been a Necronid. One seems to have been a human wretch.
There is 1 corpse here. The body is vampiric, but you can't recognize who it belongs to. (When it is a player you don't recognize)
There is 1 corpse here. The body is zombified, and you recognize that it belongs to ________ (When it is a player you do recognize.)
Another skill can be acquired after getting Recognition. "Investigate." This allows you to check for the cause of death of the corpse.
Investigate - Allows you to investigate corpses to determine the cause of death.
A few examples of this could be
- You examine the Mantis corpse, and notice bite marks on their neck. This seems to have been their cause of death. (Vampire would be assumed)
- You examine the corpse of Louis (a player); you find an old bite mark on their body. They seem to have died to an infection. (Zombie infection assumed, due to the bite being old.)
- You examine the corpse of a Zombie Wretch, and find burnt skin across their body. Fire seems to have been their cause of death. (Died to Burning)
This skill allows humans to know if a vampire or zombie could be around their general area.
I'd be willing to write the sentences and shit for the Investigation and Recognition for in game use and in more detail, I like to write anyway.