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Author Topic: Suggestions  (Read 230852 times)

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wanker

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on: 02:24:10 AM 08/04/16
It would be nice if the action buttons could be made a bit bigger.  It can be difficult to hit the right one sometimes when playing via a smart phone.

Edited to add:  can we also get bullet proof eye patches and armored cups.

Edited to also add:  weapons should have a small chance to break or malfunction and should be useable as a club when empty or broken.


Edited to finally add: I promise not to add anymore edits if you implement any of my suggestions.
« Last Edit: 02:51:45 AM 08/04/16 by wanker »



Dvorak

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on: 08:14:42 AM 08/04/16
I think a durability on weapons would be good. Also a way to repair them. Maybe they have x amount of uses before they break and you can repair them at any time with the proper materials. Maybe you could repair a shotgun but finding another shotgun, stripping it for an ap and then repairing for another ap. or 2.



Slimebeast

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on: 04:05:01 PM 08/04/16
Durability would be cool, yeah. It'd give people more to do, for sure.

I wouldn't say things should break forever, but maybe they'd become "(Broken)" next to their name and be ineffectual until repair at a Hardware Store or Factory/Warehouse or something.

But hey, whateva whateva.
If I should live until I wake, I pray the web my death to fake.



wanker

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on: 05:44:24 PM 08/04/16
Yeah as far as durability goes, I was thinking the weapons would take 1-5 tries to unjam or repair.


What about the armored eye patches and cups?  Are these a go also?



Dvorak

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on: 12:48:53 AM 08/05/16
I wouldn't say things should break forever, but maybe they'd become "(Broken)" next to their name and be ineffectual until repair at a Hardware Store or Factory/Warehouse or something.

I'm in favor of that system.

Do we want more unceartinity in weapons? Maybe jamming or whatever can be an alternative to a firearm "breaking" to encourage having more ARs at once. But if the same is done fore shotguns lets say, it might make them significantly worse. SGs are low capacity high damage and take a shitton of ap to reload. So its pretty vital not to have them jam. Maybe there can be conditions - so like a prefect condition sg has 0% chance of jamming and a god awful one has like 90%

throwing out some huge MAYBES here



Mammon

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on: 01:27:32 AM 08/05/16
You're all nuts.



Dvorak

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on: 01:43:44 AM 08/05/16
You're all nuts.

Thats a good reason to do it? :D



wanker

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on: 02:27:28 AM 08/05/16
You're all nuts.

Thats why we need armored cups.

We also need silencers so we can shoot without giving away our positions.  You can balance the advantage by reducing damage and reliability of the host weapon.
« Last Edit: 02:33:09 AM 08/05/16 by wanker »



Thedarkgamer02

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on: 02:21:22 AM 08/15/16
Would it be possible to add a function to HR that allows you to search through all the Mortalities that you've found in the game?
Some people are born leaders and some are born followers.



Mammon

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on: 11:42:45 AM 08/15/16
No, they're just a random message.



wanker

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on: 03:33:20 AM 08/16/16
We need flamethrowers.  And Vampires should regain ap faster if they rest inside a coffin.



ReaperEgg

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on: 11:37:16 AM 08/16/16
We do have Flame throwers. >_>
"No defeat in death, Victory lay in fighting for what is right while alive"



The Hunter

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on: 04:55:47 PM 08/16/16
Do night vision goggles do anything?



Mammon

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on: 09:00:33 PM 08/16/16
They ran out of batteries.



wanker

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on: 09:11:18 PM 08/16/16
We do have Flame throwers. >_>

Huh....I guess I need one.