Slimebeast.com - A Monstrous Waste of Time

Slimebeast's Projects => Hell Rising => Topic started by: Kraufen on 10:55:19 AM 11/13/13

Title: Revive/devive Requests
Post by: Kraufen on 10:55:19 AM 11/13/13
If you need a revive or a devive, post in this thead as follows. :hurr:

Revive or Devive - Specify which you want
Surburb you are located in - (I.E west underlook or molderton)
The coordinates or building you are located at.
Title: Re: Revive/devive Requests
Post by: Zman090 on 01:15:17 PM 11/13/13
A revive please
West Underlook
506,491
Title: Re: Revive/devive Requests
Post by: berz on 05:06:46 PM 11/14/13
Requesting everybody be devived at all coordinates. I know someone will take up the challenge!
Title: Re: Revive/devive Requests
Post by: Mary on 05:11:59 PM 11/14/13
On it
Title: Re: Revive/devive Requests
Post by: dragonherald on 10:48:25 PM 11/15/13
Revive please at lazarix building in Moldertown right next to hardshot gun shop
WARNING I'm still standing.
EDIT: at coords (494,506)
Title: Re: Revive/devive Requests
Post by: fable on 12:04:22 AM 11/16/13
Can someone turn me into a zombie? I'm at the Bastion Cemetary. I was turned by a vampire, but bleh I have no interest in being one.
Title: Re: Revive/devive Requests
Post by: fable on 12:18:38 AM 11/16/13
Thanks for the revive, but I wanted to be a zombie. Not a damn human.
Title: Re: Revive/devive Requests
Post by: Týr on 12:20:46 AM 11/16/13
Thanks for the revive, but I wanted to be a zombie. Not a damn human.
Bastion Cemetery is the revive point for humans.

Now that you are human, however, you can commit suicide by jumping from the inside of 'Building' buildings.
Title: Re: Revive/devive Requests
Post by: Mary on 01:12:38 AM 11/16/13
Thanks for the revive, but I wanted to be a zombie. Not a damn human.
You can easily self-devive as a human if you can find a tall building to jump from.
Title: Re: Revive/devive Requests
Post by: fable on 09:32:53 AM 11/16/13
So where is the Zombie revive point? I'm somewhat confused.
Title: Re: Revive/devive Requests
Post by: Kraufen on 10:03:25 AM 11/16/13
No specific point has been made.
If you post your coordinates here, we can try to come get you
Title: Re: Revive/devive Requests
Post by: T3 on 12:06:02 PM 11/16/13
Revive please
Dobwood
(502,502)
Title: Re: Revive/devive Requests
Post by: Kraufen on 12:11:09 PM 11/16/13
Revive please
Dobwood
(502,502)
Done
Title: Re: Revive/devive Requests
Post by: Pvt Poorly on 12:16:39 PM 11/16/13
Can someone turn me into a zombie? Currently by Martin Hospital surrounded by  Brandts Funiture Store, Flight Street, Pleico arcade, Gore street, Pilner park, Twine road, Rowen police department and Gag Bag Joke shop. My name is Pvt Poorly and I'm a vampire. Help  ;D
Title: Re: Revive/devive Requests
Post by: fable on 12:25:05 PM 11/16/13
I'm at the Bastion Cemetery again. The zombie that attacked me  didn't bite me.
Title: Re: Revive/devive Requests
Post by: Kraufen on 12:30:51 PM 11/16/13
If you guys can go to dobwood I can get you
Title: Re: Revive/devive Requests
Post by: Pvt Poorly on 12:32:01 PM 11/16/13
I'm at the Bastion Cemetery again. The zombie that attacked me  didn't bite me.
Are you a zombie? Could you turn me please?
Title: Re: Revive/devive Requests
Post by: fable on 12:36:10 PM 11/16/13
Fucking hell guys. You need to bite me to infect me. Then I can revive as a zombie. Stop attacking with your claws.
Title: Re: Revive/devive Requests
Post by: Pvt Poorly on 12:46:00 PM 11/16/13
If you guys can go to dobwood I can get you
Could you turn me to a zombie pl0x?
Title: Re: Revive/devive Requests
Post by: Týr on 12:57:25 PM 11/16/13
Fucking hell guys. You need to bite me to infect me. Then I can revive as a zombie. Stop attacking with your claws.
There are a tonne of newbs running around that don't understand and aren't even on the forums. Quit raging. You only needed to say your request once. This game is made to be played in a 'deal with it' manner. If you get changed into something you don't like, you deal with it, or you tough it out until someone turns you.
Could you turn me to a zombie pl0x?
Again, you only need to post once unless it was like 12 hours ago.
Title: Re: Revive/devive Requests
Post by: Kraufen on 12:57:38 PM 11/16/13
Could you turn me to a zombie pl0x?
Done.
Title: Re: Revive/devive Requests
Post by: fable on 01:01:28 PM 11/16/13
I'm at Phil Dupp Cemetery. Cords are 499,498. A zombie that can infect, please come and turn me.
Title: Re: Revive/devive Requests
Post by: Kraufen on 01:27:39 PM 11/16/13
REVIVE POINT IS NOW AT BASTION CEMETARY
COORDIANTES ARE 501, 494
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 10:23:45 PM 11/16/13
I'm at Phil Dupp Cemetery. Cords are 499,498. A zombie that can infect, please come and turn me.

oh good so you like being a zombie?

for a second there, i almost felt bad killing you over and over
Title: Re: Revive/devive Requests
Post by: Athenian on 02:19:58 PM 11/18/13
Anybody near 517,509, parking lot left of the St. George's hospital ? I need a revive. If not, I'll try to reach the revive point at the Bastion Cemetary
Title: Re: Revive/devive Requests
Post by: Trane1723 on 04:43:24 AM 11/19/13
Hey. I'm a newb. Found my way to Bastion Cemetary, and I need a revive.
Title: Re: Revive/devive Requests
Post by: Kraufen on 06:56:51 AM 11/19/13
If you guys are at bastion I'm on my way
Done yer revived
Title: Re: Revive/devive Requests
Post by: Týr on 07:30:01 PM 11/19/13
The human revive point has been relocated to Redemption Street (516,499) just south of Fort Bollings.

Bastion Cemetery will no longer be enforced.
Title: Re: Revive/devive Requests
Post by: Mary on 07:58:15 PM 11/19/13
It ain't no Begg St :old:
Title: Re: Revive/devive Requests
Post by: berz on 09:43:57 PM 11/19/13
It is if you believe.
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 02:15:35 AM 11/20/13
It ain't no Begg St :old:
Title: Re: Revive/devive Requests
Post by: Gyro on 11:56:42 AM 11/20/13
Looking for a K/R at Redemption Street
Title: Re: Revive/devive Requests
Post by: Atheist on 06:13:16 AM 11/24/13
We've got a revive point that people generally seem to agree upn, should we also designate vamping and zombifying points for people as well?
Title: Re: Revive/devive Requests
Post by: Kraufen on 02:36:32 PM 11/24/13
I think it would be a good idea
Title: Re: Revive/devive Requests
Post by: Týr on 02:46:23 PM 11/24/13
Einherjar won't be enforcing devive points as undead have no trouble with keeping their numbers, and we have no trouble handling those requests internally.
Title: Re: Revive/devive Requests
Post by: Atheist on 04:31:43 AM 11/25/13
Einherjar won't be enforcing devive points as undead have no trouble with keeping their numbers, and we have no trouble handling those requests internally.

Well its not an idea for the Einherjar, its for everyone - on a consensus basis.  Just like pretty much everyone's agreed on Redemption Street for reviving without some official declaration being necessary.  Most players know if you see a zed or vamp just standing there on Redemption to K/R them.  I don't see what would be wrong with designating streets or locations for vamping and zedding that EVEN EINHERJAR PLAYERS could direct non-Einherjar players to.
Title: Re: Revive/devive Requests
Post by: Týr on 04:35:41 AM 11/25/13
Well its not an idea for the Einherjar, its for everyone - on a consensus basis.  Just like pretty much everyone's agreed on Redemption Street for reviving without some official declaration being necessary.
False. I set this up and announced it. Just like I set up and announced Bastion Cemetery. Read more.

Most players know if you see a zed or vamp just standing there on Redemption to K/R them.  I don't see what would be wrong with designating streets or locations for vamping and zedding that EVEN EINHERJAR PLAYERS could direct non-Einherjar players to.
Einherjar enforced Bastion Cemetery and now Einherjar and BB are enforcing Redemption Street at my command.

Einherjar will not be enforcing undead devive points. You can do that on your own if you like.
Title: Re: Revive/devive Requests
Post by: Atheist on 05:43:28 AM 11/25/13
False. I set this up and announced it. Just like I set up and announced Bastion Cemetery. Read more.
Einherjar enforced Bastion Cemetery and now Einherjar and BB are enforcing Redemption Street at my command.

Einherjar will not be enforcing undead devive points. You can do that on your own if you like.

Dude.

This isn't about you or your fucking Einherjar.  At all.  This game and these forums do not revolve around your little Group.  Get over yourself already you psycho ego-maniac.  Jesus-Fucking-Tits.

Its a GENERAL thing for everyone.  Just like MOST people use the Redemption Street revive point, regardless of which group they're in or who initially suggested it.  As a whole, most people playing the game have come to an unstated agreement that Redemption Street is a good spot for reviving.  Goody on you for suggesting it in the first place.  Would you like a fucking lollipop?

If you want to be a dick and not help other players by telling them where people have decided to set up zombify or vamping points, that's your decision.  But this sure as fuck isn't about you or your god damn Group.    Good God.
Title: Re: Revive/devive Requests
Post by: Týr on 06:01:25 AM 11/25/13
Dude.

This isn't about you or your fucking Einherjar.  At all.  This game and these forums do not revolve around your little Group.  Get over yourself already you psycho ego-maniac.  Jesus-Fucking-Tits.
Calm down bro.

Its a GENERAL thing for everyone.  Just like MOST people use the Redemption Street revive point, regardless of which group they're in or who initially suggested it.  As a whole, most people playing the game have come to an unstated agreement that Redemption Street is a good spot for reviving.  Goody on you for suggesting it in the first place.  Would you like a fucking lollipop?
You tried to say that Redemption Street magically became the revive point for absolutely no reason. No, it did not. That was my hard work. Or do you think coordinating a bunch of strangers that you've barely known for a few weeks and who may or may not take the game seriously is easy?

If I decided that we were changing the revive point to something else, the revive point would move to wherever I said. Just like it did when I said that Bastion Cemetery was dead and the new revive point would be Redemption Street. Why? Because I put work into it. I even sent PMs out to groups before I gave the order to ensure that it was ready. I made sure to keep reminding people and pointing people in the direction of the new revive point so that it stuck. No one was using Redemption Street before my order.

If you want to be a dick and not help other players by telling them where people have decided to set up zombify or vamping points, that's your decision.  But this sure as fuck isn't about you or your god damn Group.    Good God.
I wasn't trying to tell anyone anything. I simply stated that the Einherjar would not be enforcing devive points. That was for your sake if anything, because now you know who not to count on to make your devive points stay busy. Now you know who is and isn't involved. That should make coordination a bit easier.

I wish you good luck.
Title: Re: Revive/devive Requests
Post by: Atheist on 06:22:05 AM 11/25/13
You tried to say that Redemption Street magically became the revive point for absolutely no reason.

No I didn't.  Here is exactly what I said.

"We've got a revive point that people generally seem to agree upon, should we also designate vamping and zombifying points for people as well?"

"Just like pretty much everyone's agreed on Redemption Street for reviving without some official declaration being necessary."

Generally seem to agree upon =/= Magically became the revive point

Pretty much everyone agreed =/= Magically became the revive point

Do you really want some sort of credit given your way each time someone talks about revive points for suggesting Redemption Street? 

If I decided that we were changing the revive point to something else, the revive point would move to wherever I said.

That's a pretty self-glorifying, self-righteous statement for you to make.  What makes you think people will just do what you say?  Especially when you come across like a self-centered dick.

Because I put work into it. I even sent PMs out to groups before I gave the order to ensure that it was ready. I made sure to keep reminding people and pointing people in the direction of the new revive point so that it stuck. No one was using Redemption Street before my order.

That's some super hard work there bro... lol

Ever noticed most of the stuff you say is "Me me me, I I I?" while everyone else seems to be making suggestions or doing things they think will  benefit the entire game?  You should try it sometime.


I wasn't trying to tell anyone anything. I simply stated that the Einherjar would not be enforcing devive points.

Nobody's asking you to "enforce them."  "They" don't even exist at this point.  But its pretty sad and pathetic and just goes on to showcase your "Me First! What I want from/for this game is most important!" attitude that you wouldn't even TELL other players where they could find zedding or vamping points.

You keep saying you want to do things that benefit the game in the long run.  Okay.  Wouldn't telling players where they could find these options be a benefit?  Not only would it be beneficial information to pass along that doesn't hurt you in any way, shape or form; but it keeps a steady flow of vamps and zombies coming for your precious Einherjar to kill.  Unless you're aiming for it to be all humans, all the time, with only human players and npc zombies/vamps to kill.  Which sounds pretty damn boring.
Title: Re: Revive/devive Requests
Post by: Týr on 06:34:32 AM 11/25/13
No I didn't.  Here is exactly what I said.

"We've got a revive point that people generally seem to agree upon, should we also designate vamping and zombifying points for people as well?"

"Just like pretty much everyone's agreed on Redemption Street for reviving without some official declaration being necessary."

Generally seem to agree upon =/= Magically became the revive point

Pretty much everyone agreed =/= Magically became the revive point

Do you really want some sort of credit given your way each time someone talks about revive points for suggesting Redemption Street? 
No one agreed on Redemption Street. I didn't suggest Redemption Street. I made the call myself and gave the order to everyone else. I don't want credit for what I've done, but I'm not going to stand for having my efforts undermined. The fact of the matter is that without my active efforts we wouldn't have a revive point.

That's a pretty self-glorifying, self-righteous statement for you to make.  What makes you think people will just do what you say?  Especially when you come across like a self-centered dick.
What makes me think people will do what I say? The fact that they have been for weeks. I can be a complete dick at times and I'm not ashamed to admit it. I lead a group and I do it well.

Ever noticed most of the stuff you say is "Me me me, I I I?" while everyone else seems to be making suggestions or doing things they think will  benefit the entire game?  You should try it sometime.
I use "I" statements when the matter regards myself. If you haven't noticed, I refer mostly to "Einherjar". If you're unaware, "Einherjar" is plural.

Nobody's asking you to "enforce them."  "They" don't even exist at this point.  But its pretty sad and pathetic and just goes on to showcase your "Me First! What I want from/for this game is most important!" attitude that you wouldn't even TELL other players where they could find zedding or vamping points.
If no one stepped up to start coordinating things, none of this would have happened in the first place. If it weren't for Einherjar efforts early on we would still be playing with less than 50 people. Do I want recognition for this? No, not really. I'm only stating these things because you're attacking me.

You keep saying you want to do things that benefit the game in the long run.  Okay.  Wouldn't telling players where they could find these options be a benefit?  Not only would it be beneficial information to pass along that doesn't hurt you in any way, shape or form; but it keeps a steady flow of vamps and zombies coming for your precious Einherjar to kill.  Unless you're aiming for it to be all humans, all the time, with only human players and npc zombies/vamps to kill.  Which sounds pretty damn boring.
The game isn't ready for those kinds of numbers yet. The Einherjar aren't a pro-human group. This is a temporary operation to get the game where it needs to be before we start branching out again. The numbers need to be in the right place before we let our hold go.
Title: Re: Revive/devive Requests
Post by: Atheist on 08:30:37 AM 11/25/13
No one agreed on Redemption Street. I didn't suggest Redemption Street. I made the call myself and gave the order to everyone else. I don't want credit for what I've done, but I'm not going to stand for having my efforts undermined. The fact of the matter is that without my active efforts we wouldn't have a revive point.
What makes me think people will do what I say? The fact that they have been for weeks. I can be a complete dick at times and I'm not ashamed to admit it. I lead a group and I do it well.

Its absolutely hilarious that you think you ordered everyone else in the game to do something and they just did it.  You suggested Redemption Street and other people thought it was a good idea.  I've seen more people from outside the Einherjar directing people there than are from the group.  So good job that YOU choose the street.  But you hardly get credit for it being used by everyone else in the game.  Even if you think you should.  That just goes back to the "arrogant ego-manic" issue you have.

If it weren't for Einherjar efforts early on we would still be playing with less than 50 people.

That you actually said and believe that is fucking funny as hell.  Keep feeding that ego, bro.

I've been tooling around in the game since August and The Einjerjar weren't even around (or at least not putting themselves out there) until a month/month and a half ago.  AFTER things started picking up in the game.

Do I want recognition for this? No, not really.

That's not what your previous argument up until this point indicates. 

The game isn't ready for those kinds of numbers yet. The Einherjar aren't a pro-human group. This is a temporary operation to get the game where it needs to be before we start branching out again. The numbers need to be in the right place before we let our hold go.

And what numbers are those?  The numbers I didn't make any statement about whatsoever?  All I said is having vamping and zedding points would help people become vamps and zed easier, thus giving humans a steady flow of PC characters to go after instead of farming NPCs.  What numbers do you think are going to come from that and who the hell do you think you are to make that decision anyways?

Seriously.  What kind of self-centered prick won't even TELL other players where those locations could be found?
Title: Re: Revive/devive Requests
Post by: Týr on 01:57:20 PM 11/25/13
Its absolutely hilarious that you think you ordered everyone else in the game to do something and they just did it.  You suggested Redemption Street and other people thought it was a good idea.  I've seen more people from outside the Einherjar directing people there than are from the group.  So good job that YOU choose the street.  But you hardly get credit for it being used by everyone else in the game.  Even if you think you should.  That just goes back to the "arrogant ego-manic" issue you have.
Oh there's that word again. Yeah, no. I didn't "suggest" anything. I sat down for 5 minutes, looked at the new map areas, and decided that Redemption Street was the new revive point. I then sent a PM out telling group leaders that Redemption Street will be the new revive point. A couple days after that, I told everyone to start using Redemption Street. I even spent the first day of my saying its official to direct revive requests to Redemption Street and inform people that Bastion Cemetery would no longer be enforced.

It's become obvious that you are absolutely clueless.

That you actually said and believe that is fucking funny as hell.  Keep feeding that ego, bro.

I've been tooling around in the game since August and The Einjerjar weren't even around (or at least not putting themselves out there) until a month/month and a half ago.  AFTER things started picking up in the game.

That's not what your previous argument up until this point indicates. 

And what numbers are those?  The numbers I didn't make any statement about whatsoever?  All I said is having vamping and zedding points would help people become vamps and zed easier, thus giving humans a steady flow of PC characters to go after instead of farming NPCs.  What numbers do you think are going to come from that and who the hell do you think you are to make that decision anyways?
Joined: January 22nd, 2009 12:45:25 AM

The day I came back there were barely 10 humans, 10 zombies, and there were about 5 vampires. These numbers even dropped as I continued to play. Einherjar took initiative to remedy that and we set up an operation to cradle numbers and keep them relatively balanced so as to not upset the system. We're currently in the process of guaranteeing a good amount of human numbers so that when we do introduce more undead forces, the humans don't get absolutely wiped out like they did on TC.

Einherjar took this same kind of initiative back on TC, but our TC operations failed because the undead numbers were already too strong. We aren't making that same mistake this time, and unless we all just want a repeat of how TC ended, it's best we start looking at things with more understanding.

Seriously.  What kind of self-centered prick won't even TELL other players where those locations could be found?
One that understands this game far better than you do.
Title: Re: Revive/devive Requests
Post by: Mary on 02:49:37 PM 11/25/13
I think it really is more of a general consensus that redemption street is a good place to have a revive point, just like how begg street was a good place in twilight than the fact that Tyr decided it.
He got the ball rolling I guess? I mean if he said next minute "Redeption street is shit, new revive point is "A Corn Field (483,484)" no-one would listen to him because that's stupid.

Title: Re: Revive/devive Requests
Post by: Týr on 02:55:32 PM 11/25/13
I think it really is more of a general consensus that redemption street is a good place to have a revive point, just like how begg street was a good place in twilight than the fact that Tyr decided it.
He got the ball rolling I guess? I mean if he said next minute "Redeption street is shit, new revive point is "A Corn Field (483,484)" no-one would listen to him because that's stupid.
Wanna bet? I could make Redemption Street the worst place to find a revive just by having my men actively camp it, meanwhile advertising said Corn Field.
Title: Re: Revive/devive Requests
Post by: Mary on 02:59:12 PM 11/25/13
Go on then
Title: Re: Revive/devive Requests
Post by: Týr on 03:08:09 PM 11/25/13
Go on then
After a quick discussion with my group I've decided not to change it even though I can. I remembered that I chose it due to its distance to vital areas, especially our territory, and the fact that its name is just perfect. Moving it to a different location would cause me to have to change my plans for the next few weeks.

Also someone pointed out that it would be petty to change it over that, and I agree.

So you win, for now.
Title: Re: Revive/devive Requests
Post by: Mary on 03:18:01 PM 11/25/13
Victory is sweet.
Title: Re: Revive/devive Requests
Post by: da131tch on 10:04:43 PM 12/01/13
Me. On Redemption Street. Thanks, and I'll owe you one.
Title: Re: Revive/devive Requests
Post by: da131tch on 03:49:39 AM 12/02/13
Thanks for nothing. I'll pay all of you back, plus interest.  :awesome:
Title: Re: Revive/devive Requests
Post by: da131tch on 03:03:54 PM 12/02/13
I'm back on Redemption, if anyone wants to REDEEM themselves for leaving me hanging. :P
Title: Re: Revive/devive Requests
Post by: Týr on 03:21:53 PM 12/02/13
Due to recent activity resulting in compromisation and opposition in the area, the Einherjar will not longer be enforcing Redemption Street.

The effort has now outweighed the benefits. You're on your own.
Title: Re: Revive/devive Requests
Post by: Mary on 03:45:35 PM 12/02/13
Chalk one up for zombies.

High-five frank!
Title: Re: Revive/devive Requests
Post by: Týr on 03:54:04 PM 12/02/13
It had less to do with the opposition and more to do with the compromisation by the people using the point.

I've decided I'm not going to babysit anymore.
Title: Re: Revive/devive Requests
Post by: Mary on 03:57:12 PM 12/02/13
If I were you, I'd set a revive point closer to home.
Like outside that lazarix building
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 04:44:50 PM 12/02/13
so where is the new revive point? i've had a change of heart and i want to heal everyone and plant flowers and donate to charity.

Chalk one up for zombies.

High-five frank!

(http://www.wallcg.com/images/2012/11/high-five-HD-Wallpapers.jpg)
Title: Re: Revive/devive Requests
Post by: Týr on 05:27:20 PM 12/02/13
I'm not designating any more revive points. If the community wants to shit in their own shoes I'm going to go ahead and let them.
Title: Re: Revive/devive Requests
Post by: Mary on 05:35:34 PM 12/02/13
Well to any humans, ignore this sourpuss and just hang around outside areas of high human activity such as southern Peston.
You're bound to get revived sooner or later.

(http://www.wallcg.com/images/2012/11/high-five-HD-Wallpapers.jpg)
:afro:
Title: Re: Revive/devive Requests
Post by: Týr on 05:48:39 PM 12/02/13
Well to any humans, ignore this sourpuss and just hang around outside areas of high human activity such as southern Peston.
You're bound to get revived sooner or later.
Nah, I'm taking the game off life support.

We won't be advertising for the game anymore. Either the community shapes up or the game goes back to 30> people again. I've done pretty much all I can.
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 05:52:14 PM 12/02/13
sounds like someone is throwing a fit because i keep killing all his mates
Title: Re: Revive/devive Requests
Post by: Týr on 05:55:42 PM 12/02/13
No. There comes a point where you have to let go and see if what you've worked toward can keep standing. I've told hiei to stop making threads and to stop e-mailing old members to bring them back to the game.

If the game keeps up, then good, our work wasn't in vain. If it doesn't, well, we know why.
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 05:59:37 PM 12/02/13
geez can't spend a couple days attacking your group without you ragequitting

fine i'll go back to tking the undead if it's suuuuch a big deal to you

i'd rather have more old members back anyway
Title: Re: Revive/devive Requests
Post by: Týr on 06:02:05 PM 12/02/13
It's not about you. If it were I wouldn't really care. It's the community as a whole that's the problem. There's only so much we can do before we just have to let it go.

I'll see what the numbers look like in a week and then I'll decide if this game has any of its potential left.
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 06:06:32 PM 12/02/13
okay but calling off recruiting more people? if hiei is doing that, it's no work for you.

just because you're having a rough time holding revive points you're gonna actively try to take down the game? grow up. its a game.

who put someone so childish in power?
Title: Re: Revive/devive Requests
Post by: Mary on 06:16:28 PM 12/02/13
Well now you're just sounding bitter.

I haven't once heard why you don't like the community. Because they sak for revives over 27.0? Because they seem ingrateful that they don't get revived quick enough?

I mean do whatever you want, but if it's actually because of frankie remember you said that you welcome a challenge.
Title: Re: Revive/devive Requests
Post by: Mary on 06:18:09 PM 12/02/13
I've told hiei to stop making threads and to stop e-mailing old members to bring them back to the game.

Wow. Really wow, tyr.
Title: Re: Revive/devive Requests
Post by: Týr on 06:22:04 PM 12/02/13
Read and understand what I said, and understand the situation, and then post.

I'm not trying to take the game down. I'm going to stop trying to keep it alive until situations improve, if they ever do.

When the community itself, key members of it in particular, actively oppose assisting new players by purposely luring them into traps and preventing them from learning the game by tearing down infrastructure, keeping the game populated becomes more effort than it's worth.

When the community itself opposes necessary changes to fix imbalances or to improve certain aspects of the game, there's only so much we can do to make up for it.

When the community itself plainly doesn't understand that racial allegiance means nothing in the face of balance, there's only so much we can do to work around it.

As I said, I'm going to see if what we have worked up to now can stand. In a week I'll decide whether to continue our efforts. I don't want to give up, I quite frankly refuse to, but if I'm throwing rocks into an ocean to try and build a mountain I have to accept the reality of the situation at some point.
Title: Re: Revive/devive Requests
Post by: Roly on 06:39:12 PM 12/02/13
Frankie is just doing what Frankie does best. :theend:   ;D
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 06:47:48 PM 12/02/13
okay i ran into hiei completely by chance wasn't looking for humans he was just standing there and i had to kill him because it is what i do best. but i revived him. im sure he understands.
Title: Re: Revive/devive Requests
Post by: Mary on 06:55:28 PM 12/02/13
I understand the situation.
I mean it's not hard to understand and even reading between the lines of your post it's obvious:
the community itself, key members of it in particular
Frankie (mainly)
luring them into traps
camps the revive point and shoots flares
tearing down infrastructure
The power keeps going off
When the community itself opposes necessary changes to fix imbalances or to improve certain aspects of the game
When your suggestions are opposed
When the community itself plainly doesn't understand that racial allegiance means nothing in the face of balance
This goes both ways.
I guess it could also mean frankie's been TKing you alot.


I think you'd throwing a tantrum because things aren't all going your way.
Title: Re: Revive/devive Requests
Post by: Týr on 07:20:15 PM 12/02/13
Most of your assumptions are incorrect.

It isn't Frankie alone that has been targeting new players. Frankie camping the revive spot instead of respecting it as a necessary function for the sake of the game certainly didn't help, but it was not that nor him alone.

If it were only one human TKer, only undead attacks, and only the Power Plant that we have had to worry about, we wouldn't be in this situation. We held the territories for weeks against undead attacks, but recently there have been more and more human attacks popping up. People lighting buildings on fire, people destroying generators, and the Power Plant being in a constant state of dysfunction have all but completely halted our efforts. All of this on top of having to be on constant look out for multiple human TKers.

I am not a pro-human player. You can think that if you want. The reality of the situation is that humans are the hardest to play as and need the most help. It is impossible to survive as a low level human, and our operation had the sole purpose of keeping human numbers in the green as we helped players of all races learn how to play. However, it has become obvious that the vast majority of this community doesn't care if this game dies or not, and certainly doesn't understand the importance of helping or respecting new players. Until that changes I have no choice but to postpone our operation out of respect for my own group.
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 07:27:22 PM 12/02/13
so level 1s are off limits, revive points are off limits, no starting fires (as if i even know how), and no destroying generators (as if i give a shit about those anyway)

that about it?
Title: Re: Revive/devive Requests
Post by: Týr on 07:33:48 PM 12/02/13
so level 1s are off limits, revive points are off limits, no starting fires (as if i even know how), and no destroying generators (as if i give a shit about those anyway)

that about it?
No. You're can do whatever you want, Frankie. If you actually want to help, you can start advertising for the game yourself and start coming up with ways in which the game can be improved.
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 07:41:28 PM 12/02/13
good just killed a level 1 in the fort.

and i don't go on any of the chans anymore so not really anyone i can advertise to.
Title: Re: Revive/devive Requests
Post by: Takehito Ishida on 11:19:09 PM 12/02/13
I need a rez at 509, 493
Title: Re: Revive/devive Requests
Post by: Kraufen on 01:30:54 AM 12/03/13
As I respect my leader, I have to decline the advertisement stopping. To an extent. I will be stopping on 4chan, maybe.

Honestly, I'm not doing that for my group. Or anyone, though I guess it helps mo out. and the game. I'd like to think the newbies can figure it out for emselves anyways, since I did myself.

Personally, its not only frankie.
There is a shitton of griefers, as well as Alt abusers. (Mostly sigrfried who somehow has about 5 altrs constantly in the same neighborhood killing all the same people and setting fire to the same buildings and its pretty bullshit) who have been targeting us due to a. Disagreeing with tyr over things, or b. Just being asses.
I can understand tk'ing for kills. What I do not understand is using fires to impede people. You get no xp or even kills from it, I guess you get jerk off benefit from it.

Regardless, it does impede what we are trying to do, which is help the game. It is incredibly annoying but I will still advertise to a degree, just less

Title: Re: Revive/devive Requests
Post by: Mary on 01:50:05 AM 12/03/13
:/
Pretty sad.
Title: Re: Revive/devive Requests
Post by: Kraufen on 01:55:47 AM 12/03/13
:/
Pretty sad.
What that I'm doing less advertising?
You don't understand. I do it constantly non-stop. Its like I get home from work and its my "fun" passtime
I do it because I love this game. I have extremely good memories of it.
Also do you have a gaia account still? I am using a different guild in order to advertise as long as I'm not bant yet
Title: Re: Revive/devive Requests
Post by: Mary on 02:27:52 AM 12/03/13
Probably, but I don't remember the name. Or the password.
Title: Re: Revive/devive Requests
Post by: Kraufen on 02:31:06 AM 12/03/13
Probably, but I don't remember the name. Or the password.
Oh well.  :bleed:
Title: Re: Revive/devive Requests
Post by: Takehito Ishida on 02:34:46 PM 12/03/13
OR I'LL JUST HANG OUT HERE AS A ZOMBIE FOREVER. IT'S COOL.

I tl;dr most of this thread but Redemption is still the human revive point and it's being monitored by Leviathan Corps because I say so.
Title: Re: Revive/devive Requests
Post by: Zman090 on 03:59:31 PM 12/03/13
Oh no one clown shoe and a couple of low levels are after me and my allies. I'm shaking.
Title: Re: Revive/devive Requests
Post by: Zman090 on 04:04:40 PM 12/03/13
Yes use alts to light everything on fire sig. Such fair play.
Title: Re: Revive/devive Requests
Post by: Zman090 on 04:10:48 PM 12/03/13
You know that's not what happened sig, so why don't you go and just delete your account again because you obviously have nothing smart to say.
Title: Re: Revive/devive Requests
Post by: Zman090 on 04:18:04 PM 12/03/13
No I said kekk was gonna kill you and you then tked me, now beat it nerd.
Title: Re: Revive/devive Requests
Post by: Týr on 04:23:01 PM 12/03/13
I know who the alts are. I have years of experience outing and recognising them. I might not know who they belong to, but I know who they are. It's horribly obvious.
Title: Re: Revive/devive Requests
Post by: berz on 04:26:52 PM 12/03/13
Because we don't lock our group up like North Korea over one nerd.
Title: Re: Revive/devive Requests
Post by: Zman090 on 04:38:02 PM 12/03/13
We mean you should go back to pretending to do heroine you dirty neck beard
Title: Re: Revive/devive Requests
Post by: Kraufen on 08:56:52 PM 12/03/13
I don't even care. I'm still recruiting for the game and you fags kill whoever you want
Title: Re: Revive/devive Requests
Post by: N3KROZ on 10:48:18 PM 12/14/13
Hello:

Can somebody revive me.

East Underlook

Redemption St.

516,499
Title: Re: Revive/devive Requests
Post by: Lord of Laughs on 05:55:58 PM 04/09/14
PLEASE REVIVE
MARTIN HOSPITAL
503,503
Title: Re: Revive/devive Requests
Post by: KingTheo on 09:21:42 AM 04/27/14
KingTheo
Revive
Dobwood
503 , 506 - Rounding Third Sports
*Please Hurry , I want to continue as a human
Title: Re: Revive/devive Requests
Post by: KingTheo on 10:37:34 AM 04/27/14
KingTheo
Revive
Dobwood
503 , 500 - milter Ave
*sorry , but I need another rivive as soon as possible , tx
Title: Re: Revive/devive Requests
Post by: TheShamblingOne on 05:18:40 PM 05/21/14
I need a revive, my corpse is in the parking lot between smithys theater and the complaint building
Title: Re: Revive/devive Requests
Post by: FRANKIE 4 FINGERS on 07:36:27 AM 05/23/14
I need a revive, my corpse is in the parking lot between smithys theater and the complaint building
pick up a gps unit so you can give coordinates. nobody wants to bother searching the whole map for building names. i think gps units are found in police stations and the fort armory. someone correct me if i'm wrong.
Title: Re: Revive/devive Requests
Post by: SarahHearts on 01:37:35 AM 05/25/14
I need a revive, i am at 507,508, please hurry i do not wish to be a zombie
Title: Re: Revive/devive Requests
Post by: AsmodeusXr on 05:00:59 PM 08/22/14
Revive
Molderton
496, 502
Title: Re: Revive/devive Requests
Post by: Animefan666 on 06:58:35 PM 08/22/14
pick up a gps unit so you can give coordinates. nobody wants to bother searching the whole map for building names. i think gps units are found in police stations and the fort armory. someone correct me if i'm wrong.

Fire Stations might have them as well.
Title: Re: Revive/devive Requests
Post by: Mooseykins on 03:30:49 AM 08/23/14
Revive please :)
Dobwood
504, 510
Title: Re: Revive/devive Requests
Post by: Kraufen on 07:53:05 AM 08/23/14
Done
Title: Re: Revive/devive Requests
Post by: Fluttermaster on 06:51:59 PM 08/24/14
Revive, please ^^
My nick is Fluttermaster in the game too and I'm at East Underlook, at the coordinates 517,495 , precisely out the "Bleeker Electronics" building. Thanks ;D

Edit : Thanks :D
Title: Re: Revive/devive Requests
Post by: Fluttermaster on 04:07:27 AM 08/25/14
I need another revive, same place, same coordinates.
My unluck wanted me to met as soon as I've been revived a not-really-friendy player right there that killed me :-\
Title: Re: Revive/devive Requests
Post by: Kraufen on 07:18:29 AM 08/25/14
I suggest heading to redemption street for a revive, its a revival point, got my hands full over there
Title: Re: Revive/devive Requests
Post by: Fluttermaster on 07:35:55 AM 08/25/14
Okay !
Also, if I now wake up as zombie and then I get killed again, I can still become an human if revived, right ? Sorry, but as I said I'm new on this game <.<

Edit : Okay, Kata saved and revived me again, thanks a lot ;D
Title: Re: Revive/devive Requests
Post by: superjebus on 07:38:46 PM 08/26/14
Need to be killed and revived as human please. I'm at Bastion Cemetery in West Underlook.
Title: Re: Revive/devive Requests
Post by: WhiteRoseSamurai on 05:10:09 AM 09/02/14
I need to be revived as a vampire. I'm Marceline Corvus, and I'm a zombie standing outside Better You Clothing in Dobwood. Coordinates are 500, 506.
Title: Re: Revive/devive Requests
Post by: WhiteRoseSamurai on 05:27:15 AM 09/02/14
Okay. Now I'm inside the Trendy Touch Salon directly southeast from there cause someone killed the vampire and human who were supposed to help me.
Title: Re: Revive/devive Requests
Post by: Alien77 on 12:57:32 PM 11/17/14
Need a revive please :
You are currently outside Pork Pot Restaurant. (513, 500)
--

I got revived.. thnx!
Title: Re: Revive/devive Requests
Post by: Alien77 on 01:20:50 AM 11/19/14
Ok.. i need a revive again... Connection street (496,503)

Furthermore i have a question... why am i dead on the other side of town?
Yesterday when i logged off i was hiding in a building near yukkers joke shop (526.496) 
Can you be dragged or something ?
Title: Re: Revive/devive Requests
Post by: Mammon on 12:10:43 PM 11/19/14
Ok.. i need a revive again... Connection street (496,503)

Furthermore i have a question... why am i dead on the other side of town?
Yesterday when i logged off i was hiding in a building near yukkers joke shop (526.496) 
Can you be dragged or something ?
You can be dumped out of a building if you're dead, but as far as I know you shouldn't be able to move position...
Title: Re: Revive/devive Requests
Post by: Gutterpunk on 04:29:47 PM 11/19/14
LF revive @ 506,509

thanks!
Title: Re: Revive/devive Requests
Post by: WakaWa on 02:44:14 PM 11/28/14
Need a revive outside Gilcrest Hardware (490, 509).
Title: Re: Revive/devive Requests
Post by: Relicus on 05:07:04 PM 12/04/14
Can someone revive me at martin hospital in Dobwood. I don't know what the coordinates are.
Title: Re: Revive/devive Requests
Post by: Mariette on 02:46:04 PM 12/18/14
Will someone revive me, please? I'm outside The Apewood Building. (512, 498) in East Underlook.
Revived, thanks.
Title: Re: Revive/devive Requests
Post by: Gyro on 06:50:24 AM 12/20/14
Zombie at Bullyblood Road. (506, 511) looking to be vamped
Title: Re: Revive/devive Requests
Post by: WakaWa on 01:12:32 AM 01/14/15
Need another revive at a Lazarix Building (498, 497)... NPCs killed me for the third time in a row, I swear I didn't even provoke it.

Thanks.
Title: Re: Revive/devive Requests
Post by: whatacreature on 01:49:53 AM 05/22/15
I'm in Peter Frederick's hosptial in East Underlook can I get a revive?
Title: Re: Revive/devive Requests
Post by: GrayMutt on 03:31:33 PM 10/13/15
503,497 Wasn't paying attention and got turned into a zombie. Any Humans in West Underlook to help?
Title: Re: Revive/devive Requests
Post by: WakaWa on 04:21:29 PM 10/13/15
503,497 Wasn't paying attention and got turned into a zombie. Any Humans in West Underlook to help?
Yep, I got you.

 Suddenly, GrayMutt seems to fall back into a regenerative, sleep-like state.
Title: Re: Revive/devive Requests
Post by: Precious1129 on 06:21:55 PM 10/13/15
West Underlook
Bodacre Hospital
How do I post coords?
Title: Re: Revive/devive Requests
Post by: WakaWa on 08:35:58 PM 10/13/15
West Underlook
Bodacre Hospital
How do I post coords?

You would need a GPS. found at Electronic Stores, Fort Armories, Fort Barracks, and Fort Gatehouses.  Couldn't find you unless your in game name is different.
Title: Re: Revive/devive Requests
Post by: Precious1129 on 02:48:17 AM 10/14/15
Darkridge
Sack'Em Sports
Title: Re: Revive/devive Requests
Post by: Kraufen on 08:43:20 AM 10/14/15
Darkridge
Sack'Em Sports

http://img2.wikia.nocookie.net/__cb20141028012048/hellrising/images/0/00/Serling.png

map to find your coords
Title: Re: Revive/devive Requests
Post by: Nosferatoo on 09:25:51 PM 10/19/15
Would like a res at 503,503 
Died right as I hit the hospital unfortunately
Title: Re: Revive/devive Requests
Post by: Kraufen on 10:27:28 PM 10/19/15
Would like a res at 503,503 
Died right as I hit the hospital unfortunately
∞ You press the injector against the body's skin and fire it. A burst of highly pressurized air forces the strange, thick serum into its bloodstream. The body convulses violently as the serum starts to take effect on its very cell structure. Suddenly, Nosferatoo seems to fall back into a regenerative, sleep-like state.
Title: Re: Revive/devive Requests
Post by: One person on 06:24:11 AM 11/13/15
Anyone needs a revive(human) at greenwood or north apple juction??
Title: Re: Revive/devive Requests
Post by: One person on 05:13:19 AM 11/20/15
I want a revive at a parking lot(508,505) Copper Lake,next to Morton self storage
Title: Re: Revive/devive Requests
Post by: One person on 07:59:44 AM 11/23/15
Um,i need a revive at the Mell Nacker bridge pls (497,515)
the Venomortis attacked me for 6 dmg and stuck,and

You gnaw on A Rioter for 6 damage to the leg.
You gnaw on A Rioter for 5 damage to the chest.
A Rioter ignites you with their molotov cocktail for 9 damage to your leg, inflicting Burning. You die.
Title: Re: Revive/devive Requests
Post by: Yuri Petrov on 08:06:45 PM 12/16/15
Hello!

Revive:
East Underlook
Lazarix Building 517,493

Thanks!
Title: Re: Revive/devive Requests
Post by: P0NA on 08:18:12 AM 03/29/16
A church in darkridge,
498,490.

Killed a vampire and he respawned and killed me. lmao.
Title: Re: Revive/devive Requests
Post by: AFraggingHuman on 07:03:04 PM 05/07/16
Would someone please revive me, I'm in the Beltman Hospital at Green wood coordinates 528,491. P.S. I'm in the building.
Title: Re: Revive/devive Requests
Post by: ReaperEgg on 07:31:34 PM 05/07/16
I revived someone there, Hope it was you >_>
Title: Re: Revive/devive Requests
Post by: nocturnal owl on 04:16:19 PM 10/31/16
Vamp turned me, request kill / revive at Redemption Street. (516, 499). Thanks!