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Slimebeast's Projects => Hell Rising => Topic started by: Slimebeast on 10:05:00 PM 09/17/14

Title: Crafting "Recipe" Suggestions
Post by: Slimebeast on 10:05:00 PM 09/17/14
Feel free to drop suggestions for crafting recipes here.

Notes:

1.) It has to have a purpose of SOME sort, even if it's just resulting in a new wearable item.

2.) Don't get all overpowered and complex and weird. No new feautres, etc
-- For example: "Use scrap metal and car battery to make a bot that walks around the map killing your enemies!" Just normal shit like we got.

3.) Try not to create new items needed TO craft something.
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 10:50:02 PM 09/17/14
I GOT A GREAT SUGGESTION.

Tires + Gas can + rifle + scrap metal = car

With the car + rifle I can drive around do drive-bys.*


If that doesn't work, Fire axe + barb wire = Barbed Fire axe that does 1 extra damage and bleeding, or just regular damage and bleeding.

2 gas cans, lighter, and a fire axe for a burning axe.  Similar to the burning baseball bat, just for people who prefer bladed weapons.

Gas Can + Lighter + water pistol = Flame thrower?  That shit is always funny.

*: Was a joke
Title: Re: Crafting "Recipe" Suggestions
Post by: Someonewithapen on 12:53:46 AM 09/18/14
I 'unno. Taser + Rifle (+ Sticky tape?) = AR damage + Dazed?

Gun + Knife = Gunknife?
Title: Re: Crafting "Recipe" Suggestions
Post by: Mammon on 01:15:33 AM 09/18/14
WE SHOULD CHANGE THE NAME TO DEAD RISING, HA HA HA :hurr:
Title: Re: Crafting "Recipe" Suggestions
Post by: Animefan666 on 01:27:45 AM 09/18/14
Assault Rifle+Lighter+2 Scrap Metal+2 Fire Extinguisher+2 Gas Can=Flamethrower
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 02:43:14 AM 09/18/14
oooh oohh


Gas Can + Lighter + Molotov Cocktail + one of Sigs account = map wide napalm assault
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 03:45:22 AM 09/18/14
Oh yeah, I was going to do a Molotov recipe but I think we only have beer in terms of alcohol. An entire gas can seems kind of odd. We'll see what happens.

Darnel - Yeah, I checked out Dead Rising 3 some months ago and frankly the crafting was the only thing that seemed interesting. -_-
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 04:21:20 AM 09/18/14
So the burning axe?  Yes yes yes pls pls pls

We could also turn clothing item + beer + gas can + lighter = molotov cocktail.

Scraps of metal could be put into the current "armour" for reinforced or something.  Or maybe one of those swt ass Mad Max outfits.


SHIRT MADE OF POCKET KNIVES PLEASE.
Title: Re: Crafting "Recipe" Suggestions
Post by: Richard Skull on 11:09:28 AM 09/18/14
ELECTRIC FENCES
Title: Re: Crafting "Recipe" Suggestions
Post by: Animefan666 on 12:02:47 PM 09/18/14
I've never built a fence so I don't know the current recipe for it, but an Electric fence should require a generator, unless it is dependent on Serlings Power Grid. I'd say about 1-3 damage whenever direct contact is made with it. Ranged or thrown weapons would not cause the attacker to take damage.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 02:29:39 PM 09/18/14
Spoiler: Electric Fence = Chain Link Fence + Car Battey. :O
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 05:14:50 PM 09/18/14
Mo, you know ilu bby, so when I suggest this, I'm being completely serious.


You should do a Lets play of Cory in the house.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 05:25:54 PM 09/18/14
I Googled that. DS game? XD I can pretty much only do PC. :V
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 05:50:32 PM 09/18/14
It's game of the year all years man.
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 02:11:33 AM 09/19/14
CAME UP WITH TWO MORE IDEAS!

Fire Axe + 2 Fire Extinguisher = FROZEN FIRE AXE
Fire Axe + Fire Axe + Fire Axe + Fire axe = Firefirefirefire axeaxeaxeaxe


Edit: After speaking with Tyr about weapons with status effects, we both wondered if it would be possible to give weapons that inflict them a tooltip that states it.

Also, would recipe suggestions that give an item increased damage or accuracy be allowed, and integrated?
Title: Re: Crafting "Recipe" Suggestions
Post by: Týr on 03:07:47 AM 09/19/14
Would
[material (rags?)] + [applicable blade weapon] = blade weapon with +5% accuracy
be a possible recipe/result? If it doesn't exist similarly already. And I think blunt weapons deal too high damage for increased accuracy.


... On that note,

Could it be made so weapons present their effects? So, for example:

Fire Axe [A]

For a fire axe with Accuracy applied. B for bleed, F for burn, C for chill, whatever else.
Title: Re: Crafting "Recipe" Suggestions
Post by: Someonewithapen on 12:20:31 PM 09/19/14
Pistol + Length of Pipe + ??? = A pistol that's harder to hear?

Length of Chain + 2 Lengths of Pipe = Nunchucks
Title: Re: Crafting "Recipe" Suggestions
Post by: Týr on 04:40:16 PM 09/19/14
Pistol + Length of Pipe + ??? = A pistol that's harder to hear?
I suggest a slight change:
[applicable firearm] + pipe + 4 rags = [suppressed firearm]
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 03:13:34 AM 09/20/14
I was gunna let this slide under either lazy or unwilling to do, but I decided to say fuck it.  You can thank the patronizing attitude I got from Mammon/Darryl for it.

How the fuck is a fire axe that inflicts burning silly, when burning a baseball bat and it not getting ruined is logical?  More importantly since you attempted to rub the Surgical kit in my face, I'll prove to you that you're wrong and you clearly have no idea how to add, or just can't be bothered to double check things.

This is in a powered up hospital with the First aid skill.

1 Medkit (10 HP each)
3 bandages (7 to 8 HP each) (21 to 24 total) FYI:  Bandages are labled as 8 to 7
1 Antibiotic (8 HP each)

That is 39 to 42 HP for all those items.

Surgical kit heals 15 HP, and requires all those items + 2 AP to make.

It's literally flat fucking useless, and not to mention a waste of healing items to use.  So please explain to me how I'm wrong and that making a surgical kit makes more sense than making an Fire Axe inflict burning.  Or atleast explain how that Surgical kit makes sense in any possible way.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 04:02:12 AM 09/20/14
I suspect healing skills aren't applying to the Surgical Kit. That or the healing factors are wonky in some way.

As for the burning axe, people actually light bats on fire. You know, occasionally.

Plus bats can inflict "Dazed" while axes can inflict "Bleeding". Losing AP and HP from burning and bleeding seems like it could end up OP.

I want to avoid a danger zone where we get everyone using one weapon only, etc.
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 05:03:30 AM 09/20/14
I'm not asking for the axe to inflict both, just one or the other.

I've never had the axe inflict bleeding, so I assume the chances are either to low, or not working as intended, and people also bone rub the bat, I don't see that being included.

EDIT: Just to clarify, I don't want Fire Axes doing every status effect or multiple, I just want a Fire Axe that does something because you admitted the bleeding chance on the axes was low.  By making the Bats a multi-use weapon, you pretty made the bat the go-to-weapon for people use melee.
Title: Re: Crafting "Recipe" Suggestions
Post by: Týr on 05:10:28 AM 09/20/14
As for the burning axe, people actually light bats on fire. You know, occasionally.

... No, they don't. Maybe a handful of weirdos in the history of stupidity.

Baseball bats are often treated, it is very hard to ignite them. If you did manage to ignite a baseball bat, you will have zero luck trying to light someone on fire while hitting them. You would have to use the bat as a glorified torch and hold it to their clothes long enough for a flame to catch.

A flaming baseball bat would be useless at best and structurally compromised at worst. You are more likely to hurt yourself with a bat than anyone else. How the hell would you even swing it? You wouldn't be able to bring it close enough to your body to execute an effective swing. It's on fire.

A flaming fire axe is no less silly than a flaming baseball bat. Under no circumstance would an intelligent person light their weapon on fire, be it an axe, a bat, or a sword.

0/10
Title: Re: Crafting "Recipe" Suggestions
Post by: Mammon on 12:16:52 PM 09/20/14
Akhart, ...

I said it's silly because calling something a Fire Fire Axe sounds silly.
I also said the person who CREATED the Surgical Kit item forgot to take into account certain things, ie, Mo/Slimebeast.

Post edited for just waking up grumpiness.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 02:21:56 PM 09/20/14
So basically we're confirming Mammon's thoughts about updating not being worth it.

I try to be an upbeat guy when it comes to news about the game, etc., but Jesus.

I could find photos of people holding burning bats (admittedly just to look like a badass while being stupid) and stills from TV/movie stuff. And yeah, I said "occasionally" as in "not often".

I don't want it to become a thing where we can't ask people to give suggestions because it'll always end up in everyone being unhappy.
Title: Re: Crafting "Recipe" Suggestions
Post by: Mammon on 02:27:30 PM 09/20/14
Well, all I was doing was joking about the name of the item that kept getting asked for.
That and passing off blame to you, cuz I don't make the items, I just code the code. :lookaround:
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 02:46:01 PM 09/20/14
I thought the skills and hospital buffs were set to enhance anything with a "healing" flag. I guess it's item number specific.
Title: Re: Crafting "Recipe" Suggestions
Post by: Mammon on 02:55:35 PM 09/20/14
No, it's anything that's a healing item. The problem is that each healing item that goes into making it also gets the buff so the surgical kit by itself is underwhelming.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 03:03:01 PM 09/20/14
Well, it'd be nice to discuss what people think the Surgical Kit should heal instead of acting like it's just over.
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 05:13:47 PM 09/20/14
1) I called it a Fire Fire Axe because of the previous suggestion of having a tooltip that states if a weapon inflicts a status effect

2) You said "Somebody forgot to take into account" even after I posted that the Surgical Kit would require nearly double healing to beat the ingredients

3) Whether or not updating is "worth it" isn't up to us, so lets just push that aside.  The problem with a "Suggestion for recipes" thread is that there's no clear indication if something is being considered or not.  Had you guys said the start "No burning fire axe" I would have shut up.  Having to look at the in game chat and being told that one suggestion is silly, while there's an equally as silly one, and an item that's beyond silly was seriously screwed up.

4) Even if the healing flag is specific, you'd still get more out of the ingredients.  The problem isn't skills or codes, it's the item itself.

5) I suggested the healing either act a full heal (50) or heal 40 HP and remove all debuffs.  That's the only way the Surgical kit will worth it unless you cut the healing of other items down in half.  Nobody is acting like anything is over.  It's just the Kit is literally underwhelming.  This is why conversation is good, and transparency is bad.
Title: Re: Crafting "Recipe" Suggestions
Post by: Týr on 05:23:21 PM 09/20/14
I could find photos of people holding burning bats (admittedly just to look like a badass while being stupid) and stills from TV/movie stuff. And yeah, I said "occasionally" as in "not often".
Misinformation is the one thing I have no tolerance for. That single statement convinced at least 20 lurkers that lighting bats on fire is actually a good idea, and that's 20 more people that make my RL job a pain in the ass.

My point was, flaming weapons are not a real thing. If you want them in the game, that's up to you, I won't bitch about them and I haven't. At least until someone inevitably implies they have any relevance to reality.

I don't want it to become a thing where we can't ask people to give suggestions because it'll always end up in everyone being unhappy.
You're going to upset people no matter what you add or change in the game. That's just how game development works. The frustration sets in for me when there's almost no feedback from you guys. There's literally 5 of us here and we almost never get an answer to our questions or a yes/no to our suggestions.

It would be easier to suggest if we knew the full limitations on suggestions. I asked a question previously as to if a particular feature was possible with the system. I'm still waiting on a response to that, because it opens or closes the door to a lot of possibilities.


Regarding the surgical kit, I disagree with how it only requires other healing items. It's a surgical kit. Throw in some of those junk items you find in hospitals. Plastic gloves, a scalpel, other things. Make it heal 50 HP.


transparency is bad.
[spoiler]sjw detected[/spoiler]
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 05:53:43 PM 09/20/14
I finally see a burning Fire axe in my inventory, THANK YOU.

I asked the community for a suggestion to the Surgical Kit.  People seemed to have agreed on it being able to be stacked up to 20 or 25.  Take that as you will.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 06:13:03 PM 09/20/14
Misinformation is the one thing I have no tolerance for. That single statement convinced at least 20 lurkers that lighting bats on fire is actually a good idea, and that's 20 more people that make my RL job a pain in the ass.

You're actually saying "people do what they see in games". You're full of shit. XD

Talk about misinformation.
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 06:21:27 PM 09/20/14
Fox news agrees with Tyr keeeeeks
Title: Re: Crafting "Recipe" Suggestions
Post by: Mammon on 06:21:51 PM 09/20/14
You're actually saying "people do what they see in games". You're full of shit. XD

Talk about misinformation.
I don't know, people are pretty stupid.

Anyway, I agree that the Surgical Kit should probably heal more than it does.
Title: Re: Crafting "Recipe" Suggestions
Post by: Akhart on 06:30:06 PM 09/20/14
I asked people if it should, everybody agreed that if you up the healing amount of the Kit it wouldn't be unfair to the undead.  Humans would be able to recover faster than damage is being dealt.

How you can't kill somebody while doing 20 to 25 per hit confuses the fuck out of me, but that was the basic opinion on the kit.
Title: Re: Crafting "Recipe" Suggestions
Post by: Týr on 06:31:05 PM 09/20/14
You're actually saying "people do what they see in games". You're full of shit. XD

Talk about misinformation.

Incorrect. I'm saying "people believe what they read".

I've seen my fair share of people seriously hurt themselves from using information they've accumulated from media of all types. I've seen normally intelligent people suffer it, and I've seen the special kind of idiot you'd usually expect suffer it.

Not that I'm saying we should start soft-padding the entire game, because this game obviously employs a thick layer of padding in the form of humour. I'm just saying I hate misinformation that is as straightforward as what you claimed. Don't be surprised when you try to justify something like that with a small pool of google images and then get slapped with facts for it.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 06:57:55 PM 09/20/14
"People occasionally light bats on fire" is not misinformation and I'm not sure why you're being so nutty.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 06:58:42 PM 09/20/14
Anyway, crafting suggestion time over. I'll just make shit up I guess.
Title: Re: Crafting "Recipe" Suggestions
Post by: Týr on 07:09:38 PM 09/20/14
"People occasionally light bats on fire" is not misinformation
In the context of weapons, which this is about, yes it is.
and I'm not sure why you're being so nutty.
Because you're trying to play it off like you weren't inadvertently spreading misinformation.

Anyway, crafting suggestion time over. I'll just make shit up I guess.
So we don't get a response to our questions or suggestions? This is exactly the problem and why I didn't make a post until Akhart piqued my interest, and why a lot of others haven't or aren't going to.
Title: Re: Crafting "Recipe" Suggestions
Post by: Slimebeast on 07:27:30 PM 09/20/14
Thanks for proving no public feedback thread I post will ever stay on-topic and/or proceed without provocation.

This isn't a thread for debating bullshit, especially not the strawman you're apparently joined at the hip with.