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Author Topic: 55 humans, 31 zombies, 18 vampires  (Read 13701 times)

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Priest

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on: 11:12:49 AM 10/27/15
I'm thinking that Revival Serum should be more difficult to obtain and possibly craft-able only after farming difficult crafting materials. This is the tenth year for the apocalypse and after 10 years of siege with no incoming supplies the city should start to run out of searchable serum.


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Kraufen

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on: 03:16:41 PM 10/27/15
Yes make human life even harder by making us use even more more ap that is already needed to fully cade repair a building that undead have attacked which takes them max sometimes 30 ap to destroy. No.



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on: 03:27:23 PM 10/27/15
Yes make human life even harder by making us use even more more ap that is already needed to fully cade repair a building that undead have attacked which takes them max sometimes 30 ap to destroy. No.

That's why humans have the most AP, amazing weapons with high damage and great accuracy as well as the ability to build barricades in the first place. Single humans should not be able to survive very easily in a post apocalyptic world. Prove me wrong because all evidence points to you being wrong.
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Kraufen

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on: 03:39:36 PM 10/27/15
That's why humans have the most AP, amazing weapons with high damage and great accuracy as well as the ability to build barricades in the first place. Single humans should not be able to survive very easily in a post apocalyptic world. Prove me wrong because all evidence points to you being wrong.
Aye but vampires at full bloodthirst can do 30 damage per attack. Vampires and zombies can even use most of our "amazing" weapons that we have to use ap to find. We need to reload any weapons costing ap which undead have no need for and we only have 10 more ap to find ans do these things. Its not a huge advantage or anything.

And your right single humans already dont survive very long anyways. If they dont know anything about revival points they chance on not getting revived for days.

We have the ability to build barricades because if we didnt what would keep undead out? I dont really understabd how that somehow makes humans so much better. Why would the undead even need barricades.

Tldr the whole point of being undead is they have skills with their claws fangs and whatnot. They have higher or the same accuracy with both as our so called amazing weapons.

Plus vile serum is fucking hard to get, if you make it impossible to play human there is no point in even trying.
If this happens tou better double humans ap otherwise no balance whatsoever. And also remove the undeads ability to stand as preffered race.



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on: 04:01:03 PM 10/27/15
TLDR; You're bullshitting and you haven't proven anything substantial aside from you want humans to have it easy

Your vampire example needs work.

Alright, I'm a low to mid level vampire. I have a base 40% to hit with fangs and I can do 6 damage per bite.

I just bite, hit and latched on.

-You bite a Mantis Security Grunt with your Fangs for 7 damage to the head and you latch on.

(still says 40% to hit, not sure where that extra point of damage came from)

was going to test more but Roly stopped by and helped the npc dismember me.

So how do you see a vamp gaining a 30 damage a bite, what does a vamp have to do to get that? What are the conditions that make that happen, how much xp does it take to get to there?

To be fair, what does it take a human to do 30 damage? (don't say it's not possible, I've been killed enough to know it is.)

Revivals happens in multiple ways;
-You can wait to be revived either by a random helpful person or at a revive point.
-You can ask for a revive over the default public walkie channel.
-You can hunt down a free revive yourself from a Lazarix NPC.

Saying that removal of searchable serum would make the race unplayable is absolute bullshit and you know it.

Not only do you have the ability to build barricades to keep undead out, you can build traps and 5 different types of fencing, two of which do damage to the attacker and are an absolute bitch to tear down. As for a barricade being torn down in 30 AP, I would love to see that. I've been working on barricades for two full AP cycles and it still wasn't taken down (and no one was rebuilding it). You saying it can be taken down in 30ap is equivalent to me saying I can kill the Warcophagus in 2 hits (my caveat; it has to be damaged before hand, Your caveat; every hit has to be a weakening)

I stand by the suggestion for the removal of searchable revival serum. It makes sense. Your argument for the status quo is flawed and lacks information.

(I reserve the right to change my opinion if new information is presented)
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Roly

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on: 04:19:30 PM 10/27/15
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So how do you see a vamp gaining a 30 damage a bite, what does a vamp have to do to get that? What are the conditions that make that happen, how much xp does it take to get to there?

It use to be that the more folks you killed the higher your blood lust went and it would stay until you were killed. However, I do not remember getting it to 30 per attack.
 
I have not had it over 4 since returning and it seems to ware off after some amount of time.

If the zeds would gang up you could easily destroy most of the humans (fort rat types)

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was going to test more but Roly stopped by and helped the npc dismember me

U only had 7 hp that Mantis guy was going to kick your ass anyway..  :grave:
« Last Edit: 05:23:03 PM 10/27/15 by Roly »



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on: 04:20:43 PM 10/27/15
It resets if you hide.



Roly

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on: 04:24:41 PM 10/27/15
It resets if you hide.

Well, turn that off please.  :halloween:



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on: 04:25:35 PM 10/27/15
Revival serum is already craft-able, from vile serum + bloodbag.

Blood bags are harder than revival serum to find most of the time.
Vile serum is a drop from a few different NPCs in Sub-level Z.

If you make it so Revival Serum is craft-able only and cannot be found anymore. I guarantee you, you will start to rarely see humans because it will take so much effort to get the serum. Alot of people don't even like waiting a day to be revived, make those people wait too long and they'll just get bored of the game. Also, I'm guessing not many people want to dedicate themselves to finding these items just to revive others.

Plus, only humans can craft. What would happen if the human population either got to 0 or the only people left have no interest in reviving other? It will just either inspire people to zerg to get the items or create a new alt every time(or both). Which starts at level 1 to kill those NPCs, get the bloodbags and get that skill. Won't exactly be fun either. At the same time avoiding death.

Even considering the revival NPCs. Which can be hard to stumble upon.

This will murder the human race.
You must become one with the chaos. Only then will you know true happiness and loads of Lulz....



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on: 04:36:03 PM 10/27/15
It used to be that the more folks you killed the higher your blood lust went and it would stay until you were killed. However, I do not remember getting it to 30 per attack.
 
I have not had it over 4 since returning and it seems to ware off after some amount of time.

If the zeds would gang up you could easily destroy most of the humans (fort rat types)

U only had 7 hp that Mantis guy was going to kick your ass anyway..  :grave:

Beta got it up to 9 woth  bite



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on: 04:37:30 PM 10/27/15
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If you make it so Revival Serum is craft-able only and cannot be found anymore. I guarantee you, you will start to rarely see humans because it will take so much effort to get the serum. Alot of people don't even like waiting a day to be revived, make those people wait too long and they'll just get bored of the game. Also, I'm guessing not many people want to dedicate themselves to finding these items just to revive others.

This is all assumption based in the fact that people feel humans are superior, they aren't the only ones who can craft, vampires can craft as well. In a post apoc setting, for humans to survive they should have to work together. There's a group bank that allows for the mass storage of items, like vile serum, revival serum and blood bags. Farming for the materials makes way more sense than death having next to no effect.

I do however see the point of human impatience, so I'll modify my suggestion of removing the revival serum searches and offer a reduced finding rate. This is year 10 after all and the humans are poised to extinct all undead. This is the exact same scenario that you want humans to avoid except I'm offering a solution.

If you don't like the solution, figure out a better one because the status quo isn't working.


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Roly

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on: 05:30:10 PM 10/27/15
This is all assumption based in the fact that people feel humans are superior, they aren't the only ones who can craft, vampires can craft as well. In a post apoc setting, for humans to survive they should have to work together. There's a group bank that allows for the mass storage of items, like vile serum, revival serum and blood bags. Farming for the materials makes way more sense than death having next to no effect.

I do however see the point of human impatience, so I'll modify my suggestion of removing the revival serum searches and offer a reduced finding rate. This is year 10 after all and the humans are poised to extinct all undead. This is the exact same scenario that you want humans to avoid except I'm offering a solution.

If you don't like the solution, figure out a better one because the status quo isn't working.
It is year 7 for me and for many folks IT IS year one. I don't like being human anyway, but I like killing them. So, give them all 10 free serum per day for all I care.. :zombie: :theend:



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on: 05:36:49 PM 10/27/15
It is year 7 for me and for many folks IT IS year one. I don't like being human anyway, but I like killing them. So, give them all 10 free serum per day for all I care.. :zombie: :theend:

I like killing everyone and I want to make sure that my way of murder is sustainable. Elimination of a species (any species) is counter productive to the ecosystem. Humans are given quite a few abilities and tools to preserve their humanity, zombies don't need any help staying zombies, as soon as you die from any cause (except vampires) you become a zombie and Vampires need the boost at the moment.

My solution is to degrade one of the human survival factors (in this case limit serum availability) in hopes of a vampire resurgence.
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on: 05:39:21 PM 10/27/15
First off calling it wanting it easy, vamps zeds literally have a skill that lets them stand as thei4 preffered race when revived. I beleive not long ago you were calling for a system in lazarix buildings letting humans just get revived there, now humans have easy mode?

Also there are human npcs. It could be easily explained wherethe stock is coming from. They be getting that shit drom somewhere to.

The group bank is available to any race

It is possible to do 30 dmaage as a vamp ive seen it not to long ago even. Its just very hard to pull off.


Its literally impossible to extinct the undead they have skills to stand after revival. They can be turned via npc.

Humans can do 30 damage but they need specific skills/weapons. Most regular blunt weapons dont do as much.







Roly

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on: 05:44:09 PM 10/27/15
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Its literally impossible to extinct the undead they have skills to stand after revival. They can be turned via npc.

Word 8)