Author Topic: Stuff!  (Read 49175 times)

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Mammon

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on: 04:06:25 PM 06/07/15
What? An actual update? As always, report any bugs on the forum.

Features
  • Cell phones! Annoy your friends! Finally a use for these things.
  • Traps! Annoy your "friends"! Only humans may set them up.
  • Vaults! Store all your valuables in the bank.
  • Groups now have their own storage at the self storage buildings.
    Group ranks must have "Take Items" permissions to take, but anybody can store.

Changes
  • Rain and snow now affect the effective area of Smell Rot
  • Generators will only run when the building is not powered normally and breakers are flipped on
  • Generators that are running will explode and cause fires / damage you if they are destroyed
  • Vampires' Silent Whisper now covers an area
  • Heal count doesn't increase if you didn't heal anything
  • Changed the way that sounds work a bit
  • Item in giving dropbox now defaults to the bottom of your inventory
  • Removed not counting TKs due to complaints
  • If you have the Analysis skill you can see what status effects someone has
  • You can now see what statuses you removed from someone when healing them
  • You can now (attempt) to heal statuses from someone even if they are at full health
  • Should now be able to heal your own status effects as a human even if you're at full health
  • Thrown weapon accuracy is now based upon how much HP you have left
  • Increased AP for undead turning off the power plant to 8
  • Discerning Palette now shows friends as well as enemies
  • Event and discussion backlog should show a bit more of what happened while you were gone
  • Anybody over level 5 can give an item to someone who is friendly
  • Everyone now starts out with a walkie talkie
  • Sometimes people will get crushed by someone jumping from a building
  • Vampires must now actively use their Supernatural Senses
  • If the leader has been gone for over a year, (as well as anyone with a rank higher than you) players can now assume leadership of their group

Bug Fixes
  • Generator fuel won't be used up when the generator isn't running
  • Spraypaint and power plant notices weren't working
  • Fixed worn off messages happening before actions
  • Fixed the password recovery
  • The message for vampires being taken out of hiding when the power is turned on wasn't showing up
  • Armor wasn't working correctly
  • Cell phones wouldn't work if kept in the top slot
  • Infectious Spew wasn't actually infecting people

Known Issues
  • Sounds and notices may sometimes disappear before they should
« Last Edit: 03:21:46 PM 07/24/15 by Mammon »



Diletante

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on: 06:44:29 PM 06/07/15
Yay, traps!
Hey, any chance map is still being developed and growing? If yes, then we could have a "Cell Tower" building or something, responsible for making the phones work; and when un-powered (or wrecked by a zombie) cell phones stop working. Kinda like the Tv Station.
"Better to Provoke a Reaction
Than React to Provocation"



Kraufen

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on: 06:46:37 PM 06/07/15
I like this, everything is great Darryl!



Mammon

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on: 08:45:12 PM 06/07/15
Yay, traps!
Hey, any chance map is still being developed and growing? If yes, then we could have a "Cell Tower" building or something, responsible for making the phones work; and when un-powered (or wrecked by a zombie) cell phones stop working. Kinda like the Tv Station.

I don't really think it'd be a good idea, since anyone can use a cell phone, it's not like it's just a human thing. If it were, then the undead trying to bring down the cells would have some sort of gameplay reason. Without that, it just ends up being, "Hey, I'm a jerk so I'll make it so nobody can use cellphones."



Cimanyd

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on: 11:18:50 PM 06/07/15
Could the SMS target default to the last player you messaged, instead of the top one on the list?

I may or may not already be getting multiple messages not intended for me because my name starts with C

Edit: And it seems to work this way now, thanks!
« Last Edit: 07:59:34 PM 06/08/15 by Cimanyd »



Diletante

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on: 07:54:18 PM 06/10/15
I don't really think it'd be a good idea, since anyone can use a cell phone, it's not like it's just a human thing. If it were, then the undead trying to bring down the cells would have some sort of gameplay reason. Without that, it just ends up being, "Hey, I'm a jerk so I'll make it so nobody can use cellphones."
Why not? Several "humans" wreck barricades just because they're vamps in disguise jerks. And I think it's kinda senseless zombies using cellphones.
"Better to Provoke a Reaction
Than React to Provocation"



Mammon

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on: 09:25:33 PM 06/10/15
Then isn't it silly that zombies can talk at all? We should take that away.



Kraufen

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on: 11:06:53 PM 06/10/15
Then isn't it silly that zombies can talk at all? We should take that away.
No ima stick my dick in yer eye if this happens.  :bleed:



Roly

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on: 05:15:18 PM 11/17/17
Camp Cadaver ?