A while back, I wanted to write a short horror story (CreepyPasta) about a Megaman video game entitled "Megaman Wreckage". It would've been similar, in ways, to the world-famous NES Godzilla Creepypasta.
However, I decided to drop it quickly once I realized the scale of the pixel art was going to be more than I wanted to get into - with levels for each boss, tons of bosses, other original enemies, etc.
I produced 48 "Robot Masters". Here are six more of them...
As you may have guessed, Stack Man would've broken into three different pieces that moved in unique ways. His top segment would hover and shoot while the arm segment bounced and tried duke it out with the hero. The legs, naturally, would have had a rushing attack. It's all pretty obvious.
Stack Man would've resided in a large shipping facility, with stacking/crushing crates throughout the level.
The small blade on Sting Man's head would've extended into a (scorpion-like!) tail of sorts. It would either coil and lash out at Megaman, or root itself in the ceiling for Sting Man to ascend.
Even Wiley needs his down time. Why Megaman would need to rampage through Strike Man's leisure level is anyone's guess.
Once again, Strive Man is an attempt at making a "basic" Robot Master who would seem generic enough to be one of the lesser baddies. His major ability is refusing to die, and he would've gotten back up from "death" perhaps three times... though he'd have less health per revival.
Dude makes me laugh. He's so dead. Fires cones primarily, but would've also had giant spigots in his lair to deliver soft-serve downpours.
Another one of my favorites, Tomb Man guards Wiley's expansive Pyramid-style crypt. It would've been filled with Egyptian artifacts that looked suspiciously like overly flattering likenesses of Dr. Wiley. Tomb Man's dual cannon arms would've fired "NECRO SHOT", maggot-like little drones that would latch onto Megaman and drain life.